Archives for February 2012

Contra: celebrating 25 years of awesomeness

In dedication to the fabulous Konami scrolling fighter, Contra – Happy 25th Birthday !

Midnight, September 12 2631. The Marines catch sight of a small-sized meteorite that is fast approaching Earth. The meteorite plummets 20km north-east of New Zealand, at the Gal Mosquito Archipelago. The command keep watch of the meteorite.

Two years later, in December 2633, an intruder known as the Red Falcon is occupying the Gal Mosquito Archipelago and is planning the fall of mankind. Command orders confidential investigations at the enemy’s front base. The marine post orders two “Contra” soldiers, Private First Class Bill “Mad Dog” Rizer and Private First Class Lance “Scorpion” Bean on a mission. The mission being: penetrate the insides of the enemy, destroy the front base and the entire centre of operation.

Manufacturer: Konami Developer: Konami
Year: 1987 (Feb)
Genre: Scrolling Fighter / Run and Gun shooter
Maximum number of players: 2
Gameplay:
Joint
Joystick: 8-way
Buttons:
2 (Shoot and Jump)
Sound: Amplified Mono (single channel)
Cabinet: Upright Standard

 

Arcade: Alien Syndrome

Travel through alien-infested space stations to rescue your fellow humans. Defeat the end boss before returning to your ship. Pick up strewn weapons to help you eliminate the evil  aliens.

Manufacturer: Sega
Released: 1987
Genre: Labyrinth/Maze (top down isometric shooter)

 

Arcade Flyers: Final Fight

Final Fight

Arcade Flyers: R-Type

R-Type

Obscure Old Games: Crisis Force

Watch Joe Drilling’s inaugural Obscure Old Games video on Gamefira.
Joe D. takes on the ultimate Famicom shooter, Crisis Force.

This is a MUST watch !

 

Retrospective: Bad Dudes vs. Dragon Ninja

“The President has been kidnapped by Ninjas. Are you a bad enough dude to rescue The President?”

The opening line uttered by the Secret Service agent immediately stirs the street fighter within you. Bad Dudes vs. Dragon Ninja can be played in single player mode as Blade (in white pants); or in two player co-op mode – the second player controlling Striker (in green pants).

  

Blade and Striker’s mission is simple: rescue President Ronnie by pummeling all kinds of evil martial artists across seven levels within the allotted time. The attack moves at your disposal are fairly basic: low, middle, and high kicks. Each fighter can also perform a mega punch by holding down the attack button.

  

Should Blade or Striker get the better of their armed opponent, they can pick up the dropped weapon, be it a knife or nunchuks, and use it to extend their attack range. This comes in handy for the end-of-level bosses. Speaking of bosses, even Karnov makes an appearance.

Once you have ploughed through evil-doers across seven levels, you reach the final boss – the one and only, Mr Dragon Ninja himself. Defeat this evil kingpin and it is happy times as President Ronnie is freed from his kidnappers.

After the popularity of Double Dragon in 1987, it was inevitable that arcade developers would make 1988 a co-op beat’em up fest to cash in on the genre’s popularity.
The late 80’s was truly the Golden Era of beat’em ups. Grab a mate, and hit Bad Dudes vs. Dragon Ninja.

 

Bad Dudes vs. Dragon Ninja:

Manufacturer: Nihon Bussan / AV Japan
Developer: Data East
Year: 1988
Genre: Beat’em Up (side scrolling fighter)
Maximum number of players: 2
Gameplay: Joint (co-operative)
Joystick: 8-way
Buttons: 2 (Attack and Jump)
Sound: Amplified Mono (single channel)
Cabinet: Upright Standard
Levels: 7 (Street, Truck, Sewers, Forest, Train, Cave and Dragon Ninja HQ / helicopter)

 

 

PC-Engine: must have games

The PC-Engine console, a collaboration between Hudson Soft and NEC, was released late 1987 in Japan and mid 1989 in North America. NEC changed the name in the US to the TurboGrafx-16. The US unit also had a facelift, it was bulkier (and uglier) compared to its smaller, sleeker Japanese counterpart.

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