Code Breakers: Women in Games

Press play on Code Breakers, an exhibition curated by ACMI and the first of its kind in Australia celebrating the achievements of women working in the games industry.

Code Breakers celebrates emerging and established female game makers in an interactive and immersive exhibition. Visitors can get hands-on with an array of playable games – from indie through to commercial hits and new releases – all made by Australian and New Zealand women working in different capacities: as directors, programmers, developers, digital artists, writers, producers and designers.

Katrina Sedgwick, Director and CEO of ACMI says, “Despite women making up almost 50% of game players, they account for less than 10% of the games industry. Code Breakers seeks to shatter stereotypes and celebrate the women who are breaking down barriers and building vibrant, creative careers within a global industry that is increasingly diverse. Our hope is that the industry will soon reflect the diversity of the gaming community it seeks to serve.”

Nicole Stark, Co-Founder Disparity Games and Art Director and Designer on Ninja Pizza Girl

From platformers and role-playing strategy digital board games through to graphical adventure and racing games, Code Breakers offers something for everyone at every skill level. Deliver pizzas and crush bullies in Ninja Pizza Girl, join an animal clan in Armello or race souped-up cars in Need For Speed: No Limits.

Code Breakers ponders important questions in a post Gamergate landscape: What does a more inclusive games industry look like? How do we encourage this diversity? In Code Breakers, each maker reflects on the sometimes challenging journey they’ve made into this male-dominated industry, revealing the human stories behind their games via a custom built exhibition audio tour.

“I think this exhibition is an excellent way to give Australians a peek behind the curtain of game development, and highlight that women are playing an integral role within the industry. I really hope it helps to inspire girls and women to begin making their own games,” says Rebecca Fernandez, a games programmer who worked on recently released PS4/Steam titles Tricky Towers and Armello.

Lisy Kane, Producer at League of Geeks

The game makers featured in the exhibition include: Lisy Kane, Producer at League of Geeks, co-founder of Girl Geek Academy and one of Forbes’ 30 Under 30 in the games category; Katharine Neil, independent Game Developer and director of the hugely controversial and influential game Escape From WoomeraMaru Nihoniho, Founder and Managing Director of Metia Interactive and recipient of a New Zealand Order of Merit for her service to the gaming industry; and Siobhan Reddy, Co-Founder and Studio Director of Media Molecule, named in Fortune‘s 10 most powerful women in gaming.

Siobhan Reddy, co-founder and studio director of Media Molecule

Code Breakers has been curated by ACMI in collaboration with an advisory committee consisting of key industry figures Kate Inabinet, Animation and Games Industry lecturer at RMIT and creator of education based games for children; Helen Stuckey, media arts curator, researcher and Program Manager of Games at RMIT; and Leena van Deventer, a game developer, writer, educator and Co-Director of WIDGET (Women in Development, Games and Everything Tech).

A free exhibition, Code Breakers: Women in Games premieres at ACMI on Tuesday 25 July and runs until Sunday 5 November 2017. Information at

source: ACMI


Get Your Gaming Fix At ACMI’s Screen Worlds

If you are struggling to keep yourself and the kids entertained during the summer break, why not head on down to the free Screen Worlds Exhibition at the Australian Centre for the Moving Image (ACMI) at Fed Square (Melbourne).

There is plenty of interactive and immersive experiences at Screen Worlds, from playing video games such as Way Of The Exploding Fist, to checking out Minecraft in the Games Lab section. No matter your age, there is plenty to see and do at at Screen Worlds.

It is great to see a free exhibition such as Screen Worlds for all to enjoy. For retro gamers like us, we are absolutely delighted to check out the classic gaming area to get a history lesson on where games came from and Australia’s early involvement in the gaming industry.

Where: ACMI – Federation Square, Melbourne
Exhibition: Screen Worlds
Open: 10am to 5pm daily
Cost: FREE


photos: Ms ausretrogamer


ACMI’s ‘Screen It’ Awards 2016


We were thrilled to attend this year’s ‘Screen It‘ Awards at the Australian Centre for the Moving Image (ACMI) last week. Screen It is a fantastic moving image competition that encourages primary and secondary school kids to create animated films, live action films and videogames. This year’s theme was ‘mystery’.

Age groups: Foundation to Year 4 (Junior), Year 5 to Year 8 (Middle), and Year 9 to Year 12 (Senior).

As ACMI puts it: ‘Screen It is designed to educate, encourage and foster the next generation of young moving image makers. It’s fun and, best of all, it’s free!’

We always love a visit to ACMI at Melbourne’s Fed Square


A red carpet for the finalists was a nice touch

There was an excellent turnout and the room was buzzing with excitement!

The awards were hosted by Good Game‘s Bajo and Hex, who were joined by Academy Award winner Adam Elliot and actress Bethany Whitmore.

Bajo and Hex

With Adam Elliot…

… and Bethany Whitmore

Can you tell which Pokemon is Hex’s favourite? (Answer: Jigglypuff!)

We were incredibly impressed by all the finalists’ work – but we were, of course, most interested in the videogame category:

Junior (Foundation – Year 4)  Videogame

Encouragement Awards:

  • The Mysterious Cannonball; Essex Heights Primary School; Mount Waverley, VIC
  • Basketball; Hallett Cove South Primary School; Hallett Cove, SA
  • The Mystery of Harold Holt; Mentone Grammar; Mentone, VIC


Middle (Year 5-8) Videogame

Winner: Day One; Kingswood Primary School; Dingley Village, VIC

Special Mention: Mots’ Mansion; Doreen Primary School; Doreen, VIC


  • End of the Line; Stuart C; Aldgate, SA
  • Down to Earth; Mosman High School; Mosman, NSW
  • Day One; Kingswood Primary School; Dingley Village, VIC
  • Mots’ Mansion; Doreen Primary School; Doreen, VIC

Middle (Year 5-8) winner ‘Day One’


Congratulations to ‘Day One’ creators from Kingswood Primary School

Special Mention: ‘Mots’ Mansion’ – Doreen Primary School


Finalist: ‘Down to Earth’ Mosman High School

Finalist: ‘End of the Line’ Stuart C

Senior (Year 9-12) Videogame

Winner: The Adventures of the Lost Treasure; Bialik College; Hawthorn, VIC


  • Dark Hours Forgotten Paths; Mansfield State High School; Mansfield, QLD
  • The Adventures of the Lost Treasure; Bialik College; Hawthorn, VIC
  • The Chilling Chase; Ursula Frayne Catholic College; Victoria Park, WA
  • Out of the Darkness; Endeavour College; Mawson Lakes, SA

Senior (Year 9-12) winner ‘The Adventures of the Lost Treasure’


Congratulations to ‘The Adventures of the Lost Treasure’ creator from Bialik College

Finalist: ‘Dark Hours Forgotten Paths’ Mansfield State High School

Finalist: ‘The Chilling Chase’ Ursula Frayne Catholic College

Finalist: ‘Out of the Darkness’ Endeavour Collegeout-of-the-darkness

The theme for the 2017 Screen It competition was announced too:

Aaaand the theme for 2017 is … Time!


After party snacks


msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter



RETROLYMPIAD: Let The Games Begin


Get your spandex on, whack on some sunscreen and head to ACMI on Saturday July 23 for the games of the RETROLYMIPAD!

So what’s this all about then? Well if you wait a second, we’ll tell you! ACMI is hosting the RETROLYMIPAD to celebrate the 2016 Olympic Games in Rio de Janeiro, so get ready for an evening of food, drinks and Olympics inspired retro videogames from the 80s through to the 2000 Sydney Olympics!

The event will feature a range of nostalgia inducing retro gaming titles like: Epyx’s iconic California Games (1987 and 1993), U.S. Gold’s classic Olympic Gold series (1992 and 1996), Konami’s Track and Field II (1988) and International Track and Field (2000), and Dynamix and Data East’s Caveman Ughlympics (1988).

The RETROLYMPIAD will transform ACMI’s ‘Lightwell’ and ‘Cube’ spaces into a pop-up arcade playground for adults. In the spirit of sports commentary greats, comedians Andy Matthews and Al Tremblay Birchall will guide party-goers through an unmissable opening ceremony, retro-themed factoids and live game play. Another highlight of the night will be a live DJ set featuring 80s inspired beats by the Midnight Juggernauts.

ACMI Producer, Emily Siddons states “Whether you have fond memories of mashing controllers to crunchy 8-bit graphics, or are a game expert, this event has you covered. It is about getting into the Olympic spirit, hanging out with friends, being entertained by live game play and epic sporting fails over music, laughs and great food and drinks.”

Just like Carl Lewis made history in track and field, so too could Melburnians make history as top virtual athletes – winning a medal or ten like Carl . Whether you’re a competitor or a spectator, RETROLYMPIAD is one pixel pushing party you should not miss.

Where: ACMI
When: Saturday 23 July 2016, 8pm
Tickets:  Full $22. Concession $20. Members $18. Buy tickets here.


Screen It 2013: Competition

ACMI Screen It 2013

The Australian Centre for the Moving Image (ACMI) today announced that hosts of ABC TV’s popular Good Game program, Bajo and Hex, will come on board as Ambassadors of Screen It, Australia’s largest competition for school-aged filmmakers, animators and game makers.

Since Good Game’s first episode in 2006, Bajo (aka Steven O’Donnell) and Hex (Stephanie Bendixsen) have been championing what is now one of the most popular expressions of the moving image – video game development – to young people all over the country.

Speaking on behalf of the hosting duo, Hex said Screen It was an excellent opportunity to be creative and learn technical skills along the way.

“We’re stoked to be a part of Screen It, Australia’s largest competition for the next generation of filmmakers, animators and game developers,” she said. “Like Screen It we’re always hoping to discover the next big thing. We often hear from young people aspiring to careers in game development, television, and other forms of the moving image, and we know just how passionate and eager they are. We can’t wait to see what Screen It uncovers in 2013.”

In a special video message to coincide with the announcement, Bajo encouraged students across Australia to enter the competition.

“If you are a school student and you have the creative itch, it’s time to make your mark on the Australian media by making a short film, animation, or video game,” he said.

“You can work solo or combine your creative power with friends to win prizes for you and your school”, added Hex.

ABC2 Good Game's Bajo and Hex 2013

ABC TV’s Good Game hosts: Bajo and Hex
source: ACMI

Run annually by ACMI, the competition is free to enter and open to all primary or secondary aged students. Students can enter through their school or independently. Entries can be live-action films, computer games or animations, based on the set theme. This year’s theme, Connect, provides a starting point for students and teachers to investigate topical issues while learning game, animation and film-making techniques along the way. Students may chose to engage with the theme of Connect in response to global, local, personal, cultural, symbolic or online connection.

ACMI’s Screen Education Manager Christine Evely hopes that Bajo and Hex’s involvement spurs a new generation of moving image makers to enter the national competition.

Screen It is all about getting young people excited about the possibilities of the moving image, much like the way Bajo and Hex excite viewers via television and video game appreciation”, said Christine. “We strive to support students with creative and technical skill development, and foster generation of young people well able to critically reflect upon important issues such as the interconnected nature of our world.”

“With the support of Bajo and Hex, who both connect with and inspire young people interested in the moving image, ACMI hopes that students and teachers will take part in Screen It.”

“We hope that Bajo and Hex are the first in a long line of Screen It Ambassadors that one day might include the competition’s  alumni returning to support and inspire the next generation of creative talents of Australia”, said Christine.

Unlike other student film competitions, Screen It is designed to provide rich cross-disciplinary educational outcomes for participants. Teachers registering their students are encouraged to download the Education Resources devised by ACMI’s team of experienced educators to assist with developing the theme. ACMI’s online education tool, Generator , can guide teachers through the production process.

Screen It is judged by a panel of industry professionals including Tropfest finalist writer-director Nicholas Verso, artist Ghostpatrol, film festival directors Ben Laden (Little Big Shots) and Malcolm Turner (Melbourne International Animation Festival), as well as Phil Larsen of Halfbrick, the Queensland-based team behind the worldwide video game phenomenon Fruit Ninja. Industry representatives from the Department of Education and Early Childhood Development, the Australian Children’s Television Foundation and the Victorian College of the Arts, also judge the entries.

source: ACMI

Winners will be presented at a red carpet awards ceremony in December, each receiving a certificate, a trophy and a DVD prize pack courtesy of Madman Entertainment. The primary and secondary school with the Best Overall Entries will each be awarded a state-of-the-art Mitsubishi projector for their school. ACMI will also recognise special achievements by awarding a Sony PlayStation 3 and a Sony PlayStation Vita. In addition, the winning entries will be added to the library of the Australian Mediatheque where visitors to ACMI can view moving image works on demand, as well as being exhibited on the ACMI website.

Since 2011, ACMI has partnered with Bullying. No Way!, an initiative of all Australian education authorities, to present special Screen It awards. This year, Bullying. No Way! will present awards for the best primary and best secondary entries that address the issue of bullying and how it relates to connectedness. Winners of these categories will receive a $1000 bursary for their school.

The 2012 Screen It competition attracted 398 entries submitted by over 1281 students nationwide, making it Australia’s biggest moving image competition for young people.

Entries for the 2013 competition close on Friday 13 September.

“Get coding, animating and filming and good luck!”, said Screen It Ambassadors, Bajo and Hex.

For more information, please visit the Screen It page on the ACMI website.


Screen It media source supplied by: ACMI



Re:Play returns for 2013


The Australian Centre for the Moving Image (ACMI) and Freeplay present:

Re:Play – Indie Development: Exploring the Fringe [Unclassified 15+]
When: Tuesday March 26 2013 at 7:00pm,
Where: ACMI, Federation Square, Melbourne
Tickets: Full $15; Concession $12; ACMI Member $11


Source: ACMI

This March, Re:Play will explore what it means to be an independent developer at the fringes of the mainstream and beyond in Indie Development: Exploring the Fringe.

The beauty of not being tied to corporations in the video gaming industry means that the game developer can truly remain independent – and, in doing so, explore their own personal passions, art and creativity.


Source: ACMI

Co-curated by the Australian Centre for the Moving Image (ACMI) and Freeplay, Re:Play is a series of talks about video games and everything else; live music, musings and memorabilia.

The Re:Play program brings together a host of game developers, critics, writers, academics and other industry experts as they explore questions of convergence, play and what gaming culture means today.

Come along and immerse yourself at Re:Play.

For event and ticketing details check here.



Game Masters: The Exhibition

“How would you like to to play Yu Suzuki’s full-body 1980s arcade games, including Out Run; take a dance challenge in Alex Rigopulous and Eran Egozy’s Dance Central 2; test yourself in a four-player version of Firemint’s Real Racing 2; and be immersed in a 3D display of Tetsuya Mizuguchi’s Child of Eden” – Sounds like a dream come true !

Gamers rejoice ! Game Masters is coming to town. The highly interactive videogame exhibition will be at ACMI (the Australian Centre for the Moving Image) from 28 June till 28 October 2012.


As part of this exhibition, there will be a showcase of work from local and international videogame designers, with over 125 playable games (woohoo !) from the arcade era through to the latest consoles, PC and mobile gaming platforms.


Hold onto your hats, the list of games from world renowned game designers (from the pioneers to the contemporaries) reads like a who’s who of the videogaming industry.

Hit the Game Masters site for further event program details.

ausretrogamer will bring you live twitter feeds from the Game Masters exhibition. Get following now !

Event Details:
Game Masters, The Exhibition
Venue: ACMI, Federation Square, Melbourne
Date(s): 28 June – 28 October 2012
Event ticketing details
Full($22.00), Concession($17.50),
Child (Aged 4-15)($11.00),
Family (2 Adults & 3 Children)($60.00)
3 Session Pass Full($55.00)
3 Session Pass Concession($45.00)
Group (15 or more people)($18.50)
Group (50 or more people)($16.50)
Event trailer:
Go here