PAPRIUM: A New Brawler On The Sega Mega Drive

Strike Harder, Beat Stronger!

Do you yearn for a Streets Of Rage-like game for your old trusty Mega Drive (Sega Genesis to our American friends)?

Well yearn no more! WaterMelon Games, the development crew that makes cool retro games like Pier Solar, are back with their latest (and possibly greatest) 16-bit killer game, PAPRIUM (aka: ProjectY)!

PAPRIUM is a post-apocalyptic, outrageous head-kicking brawler made in the spirit of classic beat’em ups like Double Dragon, Final Fight and Streets of Rage. This brand new Sega Mega Drive (Genesis) game is being built from the ground up and is expected to smash on your 16-bit Sega console in 2017!

PAPRIUM has been lovingly crafted at WaterMelon’s Magical Game Factory using Investor’s votes and suggestions, which have helped shape the game! Make no bones about it, this game has been developed by a team driven by true passion and 16-bit excellence.

PAPRIUM is the biggest Sega Mega Drive game ever made (over 80-MEG!), featuring multiple game modes, speed (uncompromised 60fps!), 24 levels and up to 5 selectable characters! Come at us PAPRIUM, we are waiting!

We have pre-ordered ours, so if you want to do the same, go here.


source: WaterMelon Games

PS: Thank you to Anthony Durso for bringing PAPRIUM to our attention!

Beat’em Up Nostalgia

In most beat’em ups, the protagonist usually seeks revenge for their slain family or looking to find and retrieve their girlfriend. In this rock’em sock’em beat’em up, the hero, Donovan Murdock has had his lucky gold coin stolen. Donovan sets out on his quest to find his beloved coin and kick ten shades out of anyone that gets in his way. Donovan’s journey is peppered with references from yesteryears beat’em ups – how many can you spot?


Source: MachinimaRealm

Double Dragon: 1987 vs 2012

vs

They say imitation is the best form of flattery. So what do they say about a reboot of a classic ? I know, DON’T do it, leave it alone ! [Read more…]

Arcade Flyers: Final Fight

Final Fight

Retrospective: Bad Dudes vs. Dragon Ninja

“The President has been kidnapped by Ninjas. Are you a bad enough dude to rescue The President?”

The opening line uttered by the Secret Service agent immediately stirs the street fighter within you. Bad Dudes vs. Dragon Ninja can be played in single player mode as Blade (in white pants); or in two player co-op mode – the second player controlling Striker (in green pants).

  

Blade and Striker’s mission is simple: rescue President Ronnie by pummeling all kinds of evil martial artists across seven levels within the allotted time. The attack moves at your disposal are fairly basic: low, middle, and high kicks. Each fighter can also perform a mega punch by holding down the attack button.

  

Should Blade or Striker get the better of their armed opponent, they can pick up the dropped weapon, be it a knife or nunchuks, and use it to extend their attack range. This comes in handy for the end-of-level bosses. Speaking of bosses, even Karnov makes an appearance.

Once you have ploughed through evil-doers across seven levels, you reach the final boss – the one and only, Mr Dragon Ninja himself. Defeat this evil kingpin and it is happy times as President Ronnie is freed from his kidnappers.

After the popularity of Double Dragon in 1987, it was inevitable that arcade developers would make 1988 a co-op beat’em up fest to cash in on the genre’s popularity.
The late 80’s was truly the Golden Era of beat’em ups. Grab a mate, and hit Bad Dudes vs. Dragon Ninja.

 

Bad Dudes vs. Dragon Ninja:

Manufacturer: Nihon Bussan / AV Japan
Developer: Data East
Year: 1988
Genre: Beat’em Up (side scrolling fighter)
Maximum number of players: 2
Gameplay: Joint (co-operative)
Joystick: 8-way
Buttons: 2 (Attack and Jump)
Sound: Amplified Mono (single channel)
Cabinet: Upright Standard
Levels: 7 (Street, Truck, Sewers, Forest, Train, Cave and Dragon Ninja HQ / helicopter)

 

 

Double Dragon – Happy 25th Birthday

Double Dragon ! Just saying those two words invokes memories of seedy arcade joints down some dark alley. That never stopped me entering these seedy joints and pumping 20 cent coins into the machine and play as Billy Lee (aka Hammer). If I had a mate with me, he would play as Billy’s twin brother, Jimmy (aka Spike). Double Dragon was the first beat’em up to introduce two-player co-operative play.

[Read more…]