Amazon’s Retro Zone: All Retro. All The Time

While the big news is of Amazon arriving Down Under, we were more excited about their new Retro Zone!

Amazon has curated their best of the best retro gaming items, from console, games and toys, to clothing and books! Oh yeah, there is plenty of Sega, Nintendo, Square Enix and Atari gear too!

So what are you waiting for, go and hit up the Amazon Retro Zone now!

More Retro than you can poke a stick at!

The heavy hitters of retro gaming are all there! Wait, where is Commodore?

image source: Amazon Retro Zone

 

8-Bit Adventure Anthology: Retro Horror and Thriller Adventures Just In Time For Halloween

Set the date to 1987 and get ready to revisit the classic 8-bit adventure games that mesmerised a generation of console junkies. Now is the opportunity to play cult favourites Shadowgate™, The Uninvited™ and Déjà Vu™ the way they were supposed to be played, with controller in hand and worlds awaiting to be explored!

The 8-Bit Adventure Anthology (Volume One) will be available on Steam, PlayStation®4 and Xbox One on October 31.

The three classic ’80s thriller adventures games are being bundled into one package by Abstraction Games. Set within the realms of fantasy, horror and film noir, these three fantastic stories are a must have for those who lived in the decade of neon and those that wish that they had.

The 8-Bit Adventure Anthology (Volume One) includes these classic games:

  • Shadowgate™: The wind whistles through the silent halls as you step through the stone threshold. You’ve just entered Shadowgate, a once shining castle, now an evil, dark moldering ruin. Swallow your fear and take up your torch. You are the ‘Seed of Prophecy’ and in your hands lies the fate of the world itself.
  • The Uninvited™: The last thing you remember was a figure appearing in the middle of the road and the sound of your sister’s screams over the screeching tires. When you come to, you discover two horrifying things: your sister is missing and the mansion that now looms before you seems to be calling your name…
  • Déjà Vu™: It’s 1942 and you wake up in a seedy bathroom with no idea how you got here or, for that matter, who you are. You grab a .38 hanging on the door, stumble up the stairs and find some stiff slumped over a desk with three bullet holes in him. You check your gun. Three bullets are missing. This is gonna be a bad day.

source: GamePress

 

Superman 64: The Worst Video Game Ever Made

By: D.C. Cutler, U.S.A.

When I was a kid, I was so ecstatic when I read that Nintendo 64 was releasing a Superman game. I couldn’t wait to get my hands on it and play it.

Fortunately, my friend down the street bought Superman 64 before I did. I was lucky enough to never spend a dime on the controversial game made by Titus Software.

Superman 64 begins with Lex Luther telling you “You will never find your friends in this world…” That confused me. The game isn’t set in Metropolis, it’s set in Luther’s “virtual world.” You would think that the natural setting for a game starring Superman would be Metropolis. Too many cooks in the creative kitchen at Titus Software perhaps?

The dumb, unimaginative plot of the game has you (as the Man of Steel) go through a simple maze in Lex’s “virtual world” to save Superman’s friends. All you do for most of the game is fly through an unbearable number of rings that get tedious after ten seconds. Why did anyone think that this would make for an appealing game? It has the kiss of death for a console game: it’s boring.

It’s incredibly hard to control Superman’s course of flight at times. If you have Superman at the centre of your game, you would think developers would’ve had a surplus of ideas that they could incorporate into the game to make it exceptional. The game was released in 1999; there were a lot of back issues of Superman for them to pull appealing ideas from.

At one point in Superman 64, you have to pick up a police car and carry it to the end of a street…real exciting stuff. During one mission, you have to blow random tornadoes away with your super breathe. And yes, I just wrote that sentence.

“LEX WINS.” I got so sick of “LEX WINS.” And you hear Lex do some creepy, stoner-like chuckle every time he wins. Then, in all of that excitement, you have to fly through more rings. There are no instructions for how to fly or breathe your super breath. There are moments in the game where you have a timer, and then, during other stages, there’s no timer at all. It also takes a long time for Superman to get back up when he is knocked down. That was frustrating, and nothing about Superman’s ability to take a punch should be frustrating.

There were moments during Superman 64 where you would get stuck in corners of the game and it would take a moment to find a way to fly again. When I played this frustrating game, I had no idea that Titus Software hadn’t actually finished it. I found that out much later. But just from the confusing game play and the strange, green haze in Lex’s “virtual world,” it was obvious that Titus developers had a little trouble in the developing stage of Superman 64.

If flying through rings surrounded by a green haze sounds like a fun gaming experience, you may enjoy Superman 64? As a huge Superman fan and gamer, this game was a big disappointment. Titus should have never let this game see the light of day.

 

Retro Gamer Issue 171 is Out Now!

Extra! Extra! Read All About It! The latest Retro Gamer, issue 171 has hit the physical and virtual newsstands!

We are huge fans of Retro Gamer covers, but this one takes the cake – it is simply awesome! Behind this gorgeous cover you’ll find a myriad of retro gaming features to satisfy your nostalgia hunger. Still not convinced? Here is a taste of what’s inside this issue:

  • The Kings Of Donkey Kong – We quiz the high scores past and present about Nintendo’s hit arcade game.
  • Pushing The Limits: R-Type (Spectrum)
  • SNES Mini Feature
  • Making Of Saboteur II
  • Hardware Heaven: Sinclaur QL
  • Licence To Thrill: Aliens
  • Archives: Introversion Software
  • Making Of Wild Guns
  • In The Chair: Simon Phipps.
  • Ultimate Guide: Zaxxon
  • Peripheral Vision: Super Scope
  • Retro Revival: Shadowfax
  • Making Of Arch Rivals
  • Retro Revival: Super Adventure Island
  • The Unconverter: Spider-Man The Videogame
  • Lost In Translation: Enduro Racer (Master System)
  • Future Classic: Undertale
  • Retroinspection: PocketStation
  • Minoirty Report: Game Boy Advance
  • Retro Revival: Dungeon Explorer
  • Back To The Noughties: August 2000
  • Classic Moments: Mischief Makers

source: Retro Gamer

 

Atari Lynx: The Games That Never Were

The Atari Lynx was and still is a great handheld. Imagine if Atari had McWill’s LCD mod back then, they may have given the Sega Game Gear and possibly the Game Boy a run for their money (Ed: OK, perhaps not the Game Boy)!

If you were into arcade style games, then the Atari Lynx was your platform of choice. With games like Double Dragon, Klax, A.P.B., Battlezone 2000, Rygar, Hard Drivin’, Joust, Xybots, Paperboy and the awesome Rampage, Robotron and S.T.U.N. Runner, the Lynx was not short on quality action titles. Actually, we could have added a laundry list of other games, but we thought you’d get the picture with a subset of titles.

During the commercial lifespan of the Atari Lynx, there were a roster of big name titles that never saw the light of day. We could only imagine the impact these games may have had on the commercial viability of the Lynx! Just in case you were wondering, here are a few of the cancelled games from 1992 that we reckon could have catapulted the Lynx on the path to success:

Rolling Thunder

Vindicators

Geoduel

720°

Cabal

There were quite a few other cancelled games, but we thought we’d limit the list to ensure that we didn’t enrage you all. Actually, quite a few cancelled games did make it out when Hasbro, the owners of the Atari properties at the time, released the rights to develop for the system to the public domain, but that was well after the Lynx was considered dead (Ed: we did appreciate Alien vs Predator and Raiden)!

Ah, the beautiful Lynx, if only you were given a proper and fair chance by your creator!

 

Contra: Celebrating 30 Years Of Awesomeness

Contra, Gryzor or Probotector. No matter what name you know this classic Konami run and gun game by, you will definitely remember it as one tough mother of a game! Konami had an instant hit on their hands when they released the arcade machine on this day [February 20] in 1987. Happy 30th anniversary Contra, you irresistible force!

For those that have been away from Earth since early 1987, here is the lowdown on Contra:

Midnight, September 12 2631. The Marines catch sight of a small-sized meteorite that is fast approaching Earth. The meteorite plummets 20km north-east of New Zealand, at the Gal Mosquito Archipelago. The command keep watch of the meteorite.

Two years later, in December 2633, an intruder known as the Red Falcon is occupying the Gal Mosquito Archipelago and is planning the fall of mankind. Command orders confidential investigations at the enemy’s front base. The marine post orders for two “Contra” soldiers, Private First Class Bill “Mad Dog” Rizer and Private First Class Lance “Scorpion” Bean on a mission. The mission being: penetrate the insides of the enemy, destroy the front base and the entire centre of operation.

image source: GameFAQs

 

Metal Slug: The Complete History

metal_slug_tDo you know how many games are in the Metal Slug series? Would you believe there are over 30 ‘Slug’ games? Yeah, we are in disbelief too.

Luckily for us all, Daniel Ibbertson from Slope’s Games Room has collated all the information and produced another great ‘Complete History’ video on one of our favourite SNK gaming franchises.

Which Metal Slug game is your fave? Tell us now on Twitter or Facebook.


source: Slope’s Games Room