Let’s Get Physical with Wonder Boy The Dragon’s Trap

Hold onto your swords peeps, Limited Run Games will be releasing physical copies of Wonder Boy: The Dragon’s Trap on the PS4 this Friday (August 4) – North American time (midnight Friday in Australia) !

There will be 5,000 copies of the Standard Edition and 3,000 of the Collector’s Edition with limits (per customer) to ensure everyone has a fair chance of grabbing this wonderful game!

Standard Edition: 5,000 copies, with a limit of two per customer!

Collector’s Edition: 3,000 copies with a limit of one per customer!

source: Limited Run Games

 

Atari Panther: The Extinct Cat

In 1988 Atari Corporation’s Jack Tramiel ordered work to begin on the successor to the Atari 7800 and XEGS. Work quickly begun on the Panther and Jaguar consoles – yes, the Jaguar! The Atari Panther was being developed by Flare Technology (Flare One and Konix Multisystem) and was scheduled for release in 1991, directly competing with Nintendo’s SNES and Sega’s Mega Drive.

The Panther platform was going to be a mash up of the Atari ST and Transputer “Blossom” video card, once again blurring the lines of “is it 16 or 32-bit?”. For the record, the Motorola 68000 CPU was going to run at 16MHz (compared to the Mega Drive’s 8MHz and the SNES’ 12MHz) which was going to be paired with a 32-bit graphics card running at a whopping 32MHz! On paper, Atari was doing their math(s) right!

As the Panther and Jaguar were being developed in parallel, Atari Corp. started favouring the Jaguar as it was progressing quickly and presented far more impressive and superior technology. Atari eventually decided to scrap the Panther and forge ahead with their 64-bit console. The cancellation of the Panther meant that Atari had no hardware presence in the home console market between the discontinuation of the Atari 7800 in 1992 and the launch of their Jaguar in 1993. This gap weakened the Atari brand and likely contributed to the failure of the Jaguar console.

The cancellation of the Panther was poor timing, which in retrospect Atari wishes they had pursued it to market, as it would have given both the SNES and Mega Drive one hell of a fight!

The Atari Panther blueprint!

Looking good – front, back with nice sides!

The press release that got us drooling!

image source: Atari-Explorer via Wayback Machine

 

Tips And Tricks To Get The Most Out Of Your NES Console

Be warned peeps, this tips and tricks video will void your old console’s warranty!

The Ben Heck Show team go under the hood of the NES (Nintendo Entertainment System) for a complete teardown with tips and tricks on how to breathe new life in the venerable Ninty console.

The team start by disabling the lockout chip (yay!) and also give the cartridge loading bay care and attention as it’s one of the common failures, partly because it functions like an old VCR player! Ben also provides anecdotes from his time at Funcoland (now Gamestop) and also gives us other possible mods for the NES.

So what are you waiting for, grab the screwdriver and start taking apart that grey Nintendo shoe box!


source: The Ben Heck Show


GoldenEra: The Untold Story Behind The N64’s GoldenEye 007

Hands up those of you that haven’t played GoldenEye 007 on the Nintendo 64. If you have put your hand up, then we strongly urge you to rectify the situation and play this game at this instant – it is that damn good!

For the rest of you, we all know how awesome and revolutionary Rare’s game was on the N64. GoldenEye 007 was so good, that it created the template for all First-Person Shooter (FPS)  games that proceeded it, even till this day!

We would love to know more about the team and what went on in making this landmark game, but we all know how secretive Rare is, especially its enigmatic founding brothers, Tim and Chris Stamper. But, we are happy to report that our prayers have been answered!

To celebrate the 20th anniversary of GoldenEye 007, Melbourne based, Roller Coaster Productions is aiming to create a documentary on this influential console shooter, with the aim of exploring the untold story behind the game. The film, aptly titled GoldenEra, will examine how a young and inexperienced team were trusted to work on such a huge licence, how the game continued in spite of its cancellation, and most importantly, how they motivated each other to surpass all expectations and create a game that would shape the genre and delight players for years to come. GoldenEra will also delve into personal anecdotes from the game’s developers, critics, fans and celebrities – discussing how it shaped them and their lives. This documentary will celebrate the game that revolutionised the way we play together, in our lounge rooms and bedrooms with friends and family around the world. GoldenEra’s crowdfunding campaign and teaser trailer have already launched on IndieGoGo, so go and take a look and back it if you can!

GoldenEra – The untold story behind the game from Drew Roller on Vimeo.

We are quite confident in the pedigree of the GoldenEra filmmakers, Drew Roller and Narayan Pattison, with both having extensive content creation and film making experience, so this documentary is in very good and experienced hands. We’ll eagerly watch this IndieGoGo campaign!

source: GoldenEra Documentary

 

PAX Aus Panel: Geek Trash or Treasure? Finding Collectibles with Real Value

pax-aus-2016-panel-1For this year’s PAX Aus we had the privilege of participating in the Geek Trash or Treasure: Finding Collectibles With Real Value panel, facilitated by CNET Editor, Seamus Byrne. The panel consisted of yours truly, Weird and Retro’s Stacey Borg and Bethesda Community Manager and mad collector, Noel Wheatley.

Keeping it retro: the panel in action!
pax-aus-2016-panel-2

We discussed why some games, consoles, computers, accessories, trinkets and ‘collectors editions’ become genuinely collectible. We provided helpful tips on where to find treasures and how to work out how much to spend. We also touched on preservation – basically everything you need to know about collecting retro goodies!

If you missed seeing it live, don’t worry – you can watch the recording via GameSpot’s YouTube channel.

a-panel-7(Image from PAX Aus website)

Get Ready For Some Classic Gaming At PAX Aus 2016

paxaus2016_primer_titleGet your nostalgic senses ready, as the PAX Aus Classic Gaming area is back, bigger and better for 2016! We say this every year, but this year is no exception – there will be games that will take you back to your younger years, and you never know, you may discover golden oldies that you may have not known or had forgotten about.

With systems like the Commodore 64, Sega Master System, Sega Dreamcast and the NEC PC-Engine (to name just a few) to tickle your retro gaming fancy, your only problem will be, what to to play first!

If you want a trip down memory lane while at PAX Aus 2016, then make sure you come on over to the Classic Gaming area!

One fire button is all you need to play on the Commodore 64!
paxaus2016_cga_c64

Anyone up for some Alex Kidd action?
paxaus2016_cga_smsii

Shoot’em up action on the Engine that could!
paxaus2016_cga_pcengine

Let’s go make some crazy money!
paxaus2016_cga_dreamcast

The PAX Aus Classic Gaming area is proudly brought to you by: ausretrogamer, Bartronica, Bayside Pinball Club, PinballScore, Pinmem, Retro Domination, Weird and Retro and Zax Amusements.

 

Casio Game and Watch Time

If you thought that Nelsonic and Nintendo were the only ones making games on digital watches, then think again! Casio wasn’t going to sit on the sidelines and watch (Ed: pun intended!) Nintendo reap the benefit of this new gaming phenomenon.

With their pedigree in making fine time pieces, it was natural for Casio to jump in on the whole games-on-watches craze in the early 1980s. These games were mainly a left-right (two button) affair, but boy, they were so cool to have (Ed: If you were lucky enough to have one). Remember, this was all before we started killing time playing games on our smartphones. Some things never change.

If you were one of the unlucky ones (Ed: just like us!) to not have experienced Casio’s game watches, then here is a sample of their finest gaming pieces:

Aero Batics (GA-7)
Casio_1

Super Slalomer (GS-2)
Casio_2

Football (GS-12)
Casio_3

Space Hero (GH-17)
Casio_4

Space Warrior (GS-16)
Casio_5

Zoomnzap (GZ-1)
Casio_6

Champion Racer (GR-15)
Casio_7

Super Windsurfing (GS-20)
Casio_8

Egg Panic (GE-6)
Casio_10

Moon Fight Robot (GR-3)
Casio_11

Scramble Fighter (GF-2)
Casio_12

Car Race (GD-8)
Casio_13

Game-10
Casio_15

Soccer (GS-11)
Casio_16

Hustle Monira (GM-5)
Casio_17

Golf (GG-9)
Casio_18image source: supplied