The RepliCade Mini Tempest Is In Da House!

Being an early backer on a Kickstarter has its perks, you can usually pick up a product for an early bird price (way cheaper than its inevitable retail price) and you get to use / play it well before anyone else does. The only down side is the usual delivery time frame, so the wait can be agonising.

After waiting patiently, our Replicade Mini Tempest arcade machine has finally arrived! Joining its sibling, the Replicade Mini Centipede, these machines are a sight to behold! With great quality inside and out, it’s like someone got a shrinking gun and used it on the real arcade machines – they are that damn accurate! Don’t believe us, then check out the pics below. Oh yeah, the spinner, albeit on a smaller scale, feels almost how we remember playing Tempest over three decades ago!

 

 

 

Tempest 4000: The Tube Shooter Comes of Age

In the beginning there was Dave Theurer’s tube shooter, Tempest. Then came Jeff Minter’s Tempest 2000 on the Jaguar, a psychedelic take on Dave’s masterpiece. This was then followed by Tempest 3000 on the defunct Nuon and finally the contemporary take on Tempest for the PS Vita, the awesome TxK. And now we have the imminent release of this iconic tube shooter, Tempest 4000, again coded by Llamasoft’s Yak (Jeff Minter), which means the franchise is still in great hands!

Strap into your Claw peeps, cause the adrenaline-pumping Tempest 4000 will be available on your PlayStation®4 and Xbox One systems on July 17, 2018 for $29.99!

The original Tempest was one of the first videogames to use 3D vector graphics, securing itself as one of Atari’s hallmark titles and one of the most popular arcade games of all time. It has been featured prominently across pop culture, including Ernest Cline’s dystopian Ready Player One novel.

Developed by legendary game designer Jeff Minter, Tempest 4000 remains faithful to the fast-paced gameplay of the arcade original, while adding brand new features and visually stunning graphics.

As in the original game, players are in control of the Claw, a powerful spacecraft equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive, aiming for the coveted spot at the top of the leaderboards.

Additional Key Features Include:

  • Arcade Style Shooter: Hordes of enemies will test players’ reflexes in this fast-paced arcade style shoot ’em up;
  • Visually Stunning Graphics: Revamping the look of the original arcade game, Tempest 4000 features vibrant graphics in sharp 4K resolution;
  • Multiple Game Modes: Three different game modes will push players’ skills to the limit, including Classic, Pure and Survival:
    • Classic: Equipped with three lives, players battle through enemies until all lives run out. Players can begin their next playthrough from the last completed stage with their previous high score.
    • Pure: The classic arcade mode, Pure gives players three lives to start from the beginning and progress as far as possible.
    • Survival: A brutal challenge, Survival gives players eight lives to survive as long as possible.
  • Level Up: With 100 unique geometric levels to progress through, players must equip themselves with various weapons and power-ups, earning upgrades through bonus rounds;
  • Global Leaderboards: Players can duke it out for the top spots on leaderboards for all three game modes in the quest to be recognized as number one;
  • Retro Techno Soundtrack: In true retro space shooter style, the game features a thumping soundtrack inspired by early 1990s techno;
  • Old School Gameplay: Nostalgia is here to stay with the traditional gameplay of the original Tempest with enhanced graphics on current generation consoles.

We can’t wait to EAT ELECTRIC DEATH!

image source: Tempest 4000

Arcade Legends Of The Golden Age

ArcadeLegendsGrowing up during the golden age of arcade gaming, I didn’t know nor care who created them, I just wanted to have fun playing them. I was always on the lookout for titles that other gamers and friends were talking about. Who was Dave Theurer or Eugene Jarvis? These names didn’t mean a thing to me as a youngster. As long as I had coins to pump into the machines, I was happy.

With passing of time, my curiosity got the better of me. Forgetting about the Sega, Atari, Taito, Nintendo, Namco arcade brands, I was curious to know who the human beings were behind some of the industry’s most iconic arcade games.

This is my way of paying homage to the real creative legends of the arcade games I loved (still love) playing.

Welcome to the ausretrogamer ‘Arcade Legends Hall of Fame’.

YuSuzukiName: Yu Suzuki
Company: Sega Enterprises
Games: After Burner, Out Run, Space Harrier, Hang-On, Virtua Fighter
Comment: The Michaelangelo of the video games industry

 

EugeneJarvisName: Eugene Jarvis
Company: Atari, Williams Electronics
Games: Defender, Robotron:2084, Stargate, Smash TV, NARC
Comment: Arcade games and pinball designer extraordinaire

 

EdLoggName: Ed Logg
Company: Atari
Games: Asteroids, Centipede, Millipede, Gauntlet series
Comment: Quarter guzzling arcade master

 

DaveTheurerName: Dave Theurer
Company: Atari
Games: Missile Command, Tempest, I,Robot
Comment: Pioneering game designer that was inspired by Pong

 

YoshikiName: Yoshiki Okamoto
Company: Konami, Capcom
Games: Time Pilot, Gyruss, 1942, Gun.SmokeFinal Fight, Street Fighter II
Comment: The arcade games innovator

 

ShigeruMiyamotoName: Shigeru Miyamoto
Company: Nintendo
Game: Donkey Kong
Comment: Critically acclaimed influencer of the video gaming industry

 

ToruIwataniName: Toru Iwatani
Company: Namco
Game: Pac-Man
Comment: World record holder of the most installed arcade machines

 

TomohiroNishikadoName: Tomohiro Nishikado
Company: Taito
Game: Space Invaders
Comment: The granddaddy of the killer arcade game

 

YoshihisaKishimotoName: Yoshihisa Kishimoto
Company: Technos
Game: Double Dragon
Comment: The grandfather of the beat’em up genre

 

It is always difficult composing such a list as there will be other deserving arcade game creators that will miss out. Who would be your pick for your arcade legends hall of fame?