NES Paint Over: Touching Up The Classics

Have you ever wanted to touch up your favourite NES games? Perhaps make them brighter or make the graphics pop? Well, a talented digital artist by the name of Andrés Moncayo, has done it!

Andrés has digitally painted over some of the most iconic NES games like Duck Hunt, Contra, Double Dragon II: The Revenge and Zelda II – The Adventure of Link among other fan faves. Andrés has ensured that his versions keep the spirit of the original games.

We don’t know about you, but we absolutely reckon Andrés has nailed these touch ups! If you would like to see the rest of Andrés Moncayo’s NES paint overs, go and check them out here.

source: Andrés Moncayo

 

PAPRIUM: A New Brawler On The Sega Mega Drive

Strike Harder, Beat Stronger!

Do you yearn for a Streets Of Rage-like game for your old trusty Mega Drive (Sega Genesis to our American friends)?

Well yearn no more! WaterMelon Games, the development crew that makes cool retro games like Pier Solar, are back with their latest (and possibly greatest) 16-bit killer game, PAPRIUM (aka: ProjectY)!

PAPRIUM is a post-apocalyptic, outrageous head-kicking brawler made in the spirit of classic beat’em ups like Double Dragon, Final Fight and Streets of Rage. This brand new Sega Mega Drive (Genesis) game is being built from the ground up and is expected to smash on your 16-bit Sega console in 2017!

PAPRIUM has been lovingly crafted at WaterMelon’s Magical Game Factory using Investor’s votes and suggestions, which have helped shape the game! Make no bones about it, this game has been developed by a team driven by true passion and 16-bit excellence.

PAPRIUM is the biggest Sega Mega Drive game ever made (over 80-MEG!), featuring multiple game modes, speed (uncompromised 60fps!), 24 levels and up to 5 selectable characters! Come at us PAPRIUM, we are waiting!

We have pre-ordered ours, so if you want to do the same, go here.


source: WaterMelon Games

PS: Thank you to Anthony Durso for bringing PAPRIUM to our attention!

Double Dragon IV: Billy and Jimmy Lee Are Back!

Just in time to celebrate their 30th anniversary since kicking ten shades out of the Black Warriors gang, Billy and Jimmy Lee are back in Double Dragon IV! This time, the Lee brothers are bringing back the gritty 80’s with them, however the battleground has moved from New York City to Japan!
This instalment of one of the greatest co-op beat’me ups will be coming to the PlayStation®4 and Steam (PC) at the end of January (Jan 30 in North America). We have yet to hear if that is a worldwide release date – we hope it is! Either way, all Double Dragon fans should rejoice as key members from the 1987 arcade version including Original Planner, Yoshihisa Kishimoto, Designer, Koji Ogata, and Composer, Kazunaka Yamane, have teamed up to recreate the next chapter in this awesome saga.
Details about this sequel are sketchy, but the screenshots show that the game will follow Double Dragon‘s old school pixelated visuals and will offer both a story mode and a two-player duel. The catchy Double Dragon theme song has also been remixed for your aural pleasure.
To say we are excited for Arc System Works’ Double Dragon IV would be a gross understatement! Get your baseball bats ready!


video & image source: Arc System Works

 

Double Dragon: The Complete History

doubledragon_historyIf you have been following our exploits here or on social media, you’ll know that we are massive fans of Technos‘ brilliant 1987 beat’em up arcade game, Double Dragon.

What’s there not to like, two brothers, Billy and Jimmy Lee, set out to rescue Billy’s girl, Marian, from the Black Warriors gang by kicking ten-shades out of every baddie that gets in their way! This co-op game also gave the player the opportunity to grab strewn items, like a whip or baseball bat (among others) to easily dispose of the Black Warriors members.

We could go on and on about this awesome game, but we thought we’d spare you and bring your attention to Double Dragon: The Complete History by Slopes Game Room’s Daniel Ibbertson. Insert coin and enjoy!

Ah, many a coin were pumped into this machine
doubledragon_arcade

Double Dragon was converted on myriad of home systems. Let’s not talk about the C64 version *grumble*
doubledragon_history_conversion

The NES conversion was one of the better ones
doubledragon_history_nes

Even the Atari 2600 conversion was better than the C64 debacle!
doubledragon_history_a2600source: Slopes Game Room

 

Preston Burt’s Minimalist Arcade Posters

While searching for a cool pinball-themed T-shirt for ausretrogamer, I stumbled across Preston Burt’s simply beautiful minimalist arcade posters on the Gameroom Junkies Podcast website. Interestingly, Preston is also a founder of the Southern-Fried Gameroom Expo (in Atlanta, June 19-21 2015) – if only I lived in the US!

SFGE_rampage20151

Here are the posters for your enjoyment.

Bride of Pin•Bot
Print

BurgerTime
Print

Dig Dug
Print

Double Dragon
Print

Frogger
Print

Funhouse
Print

Ms Pac-Man
Print

Pac-Man
Print

Pin•Bot
Print

Qix
Print

Super Mario Bros.
Print

Theatre of MagicPrint

 Source: Gameroom Junkies Podcast Website and Museum of the Game and International Arcade Museum Forums

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Arcade Legends Of The Golden Age

ArcadeLegendsGrowing up during the golden age of arcade gaming, I didn’t know nor care who created them, I just wanted to have fun playing them. I was always on the lookout for titles that other gamers and friends were talking about. Who was Dave Theurer or Eugene Jarvis? These names didn’t mean a thing to me as a youngster. As long as I had coins to pump into the machines, I was happy.

With passing of time, my curiosity got the better of me. Forgetting about the Sega, Atari, Taito, Nintendo, Namco arcade brands, I was curious to know who the human beings were behind some of the industry’s most iconic arcade games.

This is my way of paying homage to the real creative legends of the arcade games I loved (still love) playing.

Welcome to the ausretrogamer ‘Arcade Legends Hall of Fame’.

YuSuzukiName: Yu Suzuki
Company: Sega Enterprises
Games: After Burner, Out Run, Space Harrier, Hang-On, Virtua Fighter
Comment: The Michaelangelo of the video games industry

 

EugeneJarvisName: Eugene Jarvis
Company: Atari, Williams Electronics
Games: Defender, Robotron:2084, Stargate, Smash TV, NARC
Comment: Arcade games and pinball designer extraordinaire

 

EdLoggName: Ed Logg
Company: Atari
Games: Asteroids, Centipede, Millipede, Gauntlet series
Comment: Quarter guzzling arcade master

 

DaveTheurerName: Dave Theurer
Company: Atari
Games: Missile Command, Tempest, I,Robot
Comment: Pioneering game designer that was inspired by Pong

 

YoshikiName: Yoshiki Okamoto
Company: Konami, Capcom
Games: Time Pilot, Gyruss, 1942, Gun.SmokeFinal Fight, Street Fighter II
Comment: The arcade games innovator

 

ShigeruMiyamotoName: Shigeru Miyamoto
Company: Nintendo
Game: Donkey Kong
Comment: Critically acclaimed influencer of the video gaming industry

 

ToruIwataniName: Toru Iwatani
Company: Namco
Game: Pac-Man
Comment: World record holder of the most installed arcade machines

 

TomohiroNishikadoName: Tomohiro Nishikado
Company: Taito
Game: Space Invaders
Comment: The granddaddy of the killer arcade game

 

YoshihisaKishimotoName: Yoshihisa Kishimoto
Company: Technos
Game: Double Dragon
Comment: The grandfather of the beat’em up genre

 

It is always difficult composing such a list as there will be other deserving arcade game creators that will miss out. Who would be your pick for your arcade legends hall of fame?

 

The Thrill Of The Chase: MegaZone and Double Dragon

Sometimes it is the little things that have the greatest value. I don’t mean monetary, but sentimental value.

The MegaZone magazine was Australia’s attempt to emulate the big gaming publications from the UK. Since it was Australia’s first multi-format video gaming system publication, it holds a very dear place in my heart. I remember being excited and quite proud of knowing that this was home made. Pity I turfed issue one back in the day as it is worth a kidney nowadays. Damn you hindsight!

THRILL_MZ

Am I a Double Dragon fan? If you have known me for longer than five minutes, you would know the answer. If I find anything remotely connected to Double Dragon, I give it some serious consideration. When these Tyco action figures of Jimmy Lee (Ed: why is he blonde?) and a few of the Black Warrior henchmen were found for a few dollars, I knew I had to snap them up. Now, I am off to find Billy (not Bimmy!) Lee.

THRILL_DD