Tomb Raider Film Looks Like 2013 Game

By: D.C. Cutler, U.S.A.

It is rare that the tenth instalment of a video game is the best of the franchise. 2013’s Tomb Raider, an action-adventure game developed by Crystal Dynamics, was a reboot that reconstructed the origins of Lara Croft. The Warner Bros. Pictures film, coming out in March, starring Alicia Vikander, looks very similar to the classic ’13 Raider.

I liked the gritty, dark turn the ’13 Raider took. The violence was slightly outrageous, but it definitely pleased the fans of the franchise. It was time for a reboot and Crystal Dynamics and the publisher, Square Enix, knew it. It was vastly different from all of the prior Tomb Raider games and it was grounded by Lara Croft’s origin story. I think it’s one of the best games of the decade…so far.

The new Tomb Raider film’s trailer has the same colour pallet as the ’13 game. It looks like the film’s director, Roar Uthaug, has pulled various scenes directly from the hit game. The game centred on Croft’s survival and exploring an island and its various tombs. That’s what the film appears to centre on as well.

image source: The Nerd Mag

Academy Award winner Alicia Vikander looks just like the ’13 Croft; it’s indistinguishable. She’s an excellent actress; just watch Ex Machina or The Danish Girl. It’ll be interesting to see if Vikander can pull off such an iconic action character in a film that could be a tent-pole film for Warner Bros. She has the physicality and dramatic chops to bring a truly captivating Croft to the big screen.

I hope Vikander’s Croft is as cold blooded as the’13 game version. The gritty compositions, and some of the tilted camera angles in the trailer, mirror the imagery from the game. It’s just a teaser trailer, but I like what I see. The costume design is also on point, which is important for a property that has such a large following.

We have to wait until March to see if Tomb Raider will be that one great film based on a video game. From the teaser, and being an aficionado of the ’13 game, I’m anticipating Raider almost as much as Disney’s Solo: A Star Wars Story and Avengers: Infinity War.

Assassin’s Creed and Warcraft had good trailers too. I turned Assassin’s Creed off fifteen minutes in.

It’s astonishing that a film studio still hasn’t cracked the code on making an exceptional movie based on a video game franchise.

Tomb Raider has to be rated R to truly be like the ’13 game. Will it be as bold with its violence and death scenes as the iconic game? I bet it’ll be a safe PG-13 for box office reasons.


Resident Evil: Surviving The Horror

Wow, when Resident Evil was released on this day (March 22) in 1996, who would have thought that we would be talking about it all these years later!

Our first encounter with Resident Evil was quite memorable. Upon loading the game on our Playstation, we were subjected to some cheesy B-grade acting, but it was the rabid zombie dog at the end of the intro sequence that scared the pants off us when watching it at the dead of night – we still have nightmares!

We quickly learn that Raccoon City is a foreboding place, where an outbreak of the T-Virus (created as a bio-weapon by the Umbrella Corporation) starts spreading from the nearby Arklay Mountains, turning humans into zombies and other creatures into horrifying monsters. The protagonists, Chris Redfield and Jill Valentine, both members of the Alpha S.T.A.R.S. (Special Tactics And Rescue Service) special forces from the Raccoon Police Department (RPD) are trapped in the Spencer mansion, attempting to find out what all the eeriness is about. This is where things get interesting in this awesome survival horror game; from encountering supernatural enemies – some that make you jump off the couch, to finding typewriter ribbons to save your progress and the dread you feel when opening a door to transition to another room, there were scares aplenty!

Interestingly, the game is known as Biohazard in its native Japan. When the Biohazard project kicked off, Capcom were planning a spiritual remake of their 1989 horror game Sweet Home. Once they found that a DOS game had registered the Biohazard title in the US, the company held an internal contest to choose a new name. This contest lead to the title, Resident Evil, which we know and love outside of Japan. Resident Evil/Biohazard was also first to be dubbed a ‘survival horror’ game – the term coined for the new genre.

Capcom weren’t convinced that Resident Evil would do well, with sales projections pencilled in at just 200,000. Once critical acclaim was widespread, Capcom were truly gobsmacked when Resident Evil went on to move 5.8 million copies (original, Director’s Cut and Director’s Cut DualShock), making it a massive hit.

Hit us up on Facebook or Twitter to tell us about your most memorable encounter or scary moment from the original Resident Evil. Oh, and a ‘Jill Sandwich’ is a thing!

image source: games revisited