Resident Evil: Surviving The Horror

Wow, when Resident Evil was released on this day (March 22) in 1996, who would have thought that we would be talking about it all these years later!

Our first encounter with Resident Evil was quite memorable. Upon loading the game on our Playstation, we were subjected to some cheesy B-grade acting, but it was the rabid zombie dog at the end of the intro sequence that scared the pants off us when watching it at the dead of night – we still have nightmares!

We quickly learn that Raccoon City is a foreboding place, where an outbreak of the T-Virus (created as a bio-weapon by the Umbrella Corporation) starts spreading from the nearby Arklay Mountains, turning humans into zombies and other creatures into horrifying monsters. The protagonists, Chris Redfield and Jill Valentine, both members of the Alpha S.T.A.R.S. (Special Tactics And Rescue Service) special forces from the Raccoon Police Department (RPD) are trapped in the Spencer mansion, attempting to find out what all the eeriness is about. This is where things get interesting in this awesome survival horror game; from encountering supernatural enemies – some that make you jump off the couch, to finding typewriter ribbons to save your progress and the dread you feel when opening a door to transition to another room, there were scares aplenty!

Interestingly, the game is known as Biohazard in its native Japan. When the Biohazard project kicked off, Capcom were planning a spiritual remake of their 1989 horror game Sweet Home. Once they found that a DOS game had registered the Biohazard title in the US, the company held an internal contest to choose a new name. This contest lead to the title, Resident Evil, which we know and love outside of Japan. Resident Evil/Biohazard was also first to be dubbed a ‘survival horror’ game – the term coined for the new genre.

Capcom weren’t convinced that Resident Evil would do well, with sales projections pencilled in at just 200,000. Once critical acclaim was widespread, Capcom were truly gobsmacked when Resident Evil went on to move 5.8 million copies (original, Director’s Cut and Director’s Cut DualShock), making it a massive hit.

Hit us up on Facebook or Twitter to tell us about your most memorable encounter or scary moment from the original Resident Evil. Oh, and a ‘Jill Sandwich’ is a thing!

image source: games revisited

 

Origins Of The Sega My Card

Produced from 1985 to 1987, the Sega Card (known as My Card in Japan) wasn’t just created as a cheaper format to conventional game cartridges, oh no sirree!

The great Hideki Sato, creator of Sega’s SG-1000 console (and all other Sega consumer hardware) felt that the original game cartridges resembled small black tombstones when inserted into the console. Sato felt that an upgrade to the game cartridge media was required. This drove him to create the cute little pocket-sized alternative, the Sega My Card – games on microchips embedded in 2mm thick credit card sized plastic.

The compact design allowed game collections to be carried around with ease (instead of lugging around the much larger carts). Sega also experimented with a re-writable EPROM version of the My Card, which could be overwritten with new games at specifically-equipped kiosks (for a fraction of the usual retail cost), much like Nintendo’s Famicom Disk System, which arrived a year later.

Sega would eventually return to cartridges for higher memory capacity, while NEC would later use the My Card design pedigree for their PC-Engine HuCards.

The tombstone-looking carts

My Card VS Cartridge

The Rise And Fall Of SNK

Back in May 2002, US digital cable channel G4 (aka: G4tv) aired the video gaming documentary series, Icons. For four seasons Icons focused on the key people, companies, products, history and major milestones in the world of video games. In season five, which was its last, Icons broadened its scope by featuring general pop culture content.

From the many Icons video gaming documentaries, we loved their look at SNK Corporation (season 3, episode 12), from its humble beginnings to becoming an arcade gaming behemoth with their Neo Geo products, only to see it all crash and tumble a decade or so later.

Step back in time and get a dose of some video gaming history!


source: KonamiGamer

DISCLAIMER: We are well aware that SNK lived on via Playmore, but this article focuses on the old SNK Corporation that produced arcade games and home gaming systems.

 

Retrogaming Designer Jewellery

Are you a gaming nerd that is into their designer jewellery? If you are, then you’ve come to the right place.

We have seen many DIY gaming related jewellery on Etsy and other e-stores, which are pretty cool, but they don’t come close to the jewellery we have drooled over by Han Cholo.

With the Han Cholo collections (which there are many), there are designer and officially licensed products to choose from, like the official Sonic The Hedgehog 25th anniversary class ring and the awesome Sonic sneakers pendant!

Being gaming nerds and general pop culture geeks, we found ourselves trawling many of Han Cholo’s collections, from the cool Gamer stuff (hello Sega Mega Drive controller necklace) to the many Star Wars rings and Masters Of The Universe keychains and pendants. We just wish we had more than ten fingers and one neck!

The Sega Mega Drive / Genesis controller is close to our heart

Mario would be totally jelly of this ring!

If the Sonic ring is not your thing, then the Sonic sneakers pendant may tickle your fancy

The dark side of the force is strong with this ring!

Whoa, Daft Punk ring! No way!

Voltron!

We have the keys to our castle

By the power of Grayskull!

Battle Cat is fierce!

The perfect piece for the arcadians!
image source: Han Cholo


Atari ST: Accidental Musical Workhorse

Atari STIt became the music sequencing tool of choice for countless musicians, almost completely by chance. The Atari ST, Atari’s 16-bit successor to their long running 8-bit computer range, was launched almost 32 years ago, and Dr. Steve “Heartbleed” Bagley shows us his own extensive collection!


source: Computerphile on YouTube

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msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Pre-Order Your Neo Geo Pocket SD Flash Cart Now

After the great response to our story on SainT’s Neo Geo Pocket SD Flash Cart project, we had been keeping a close eye on the genius hardware hacker’s progress on his highly anticipated piece of Neo Geo kit.

Well, it is time to pop the champagne! SainT has been keeping quite busy tinkering away on the device and we can now report that progress on this wondrous kit has reached a point where pre-orders are being taken. Hop to it now so you don’t miss out.

Check out SainT’s latest progress videos below and then make sure you pre-order your Neo Geo Pocket SD flash cart, as they will go quick!

The first video shows the functionality of the menu system and how the device will function from navigating the SD card contents to installing and running games.

This latest video from Retro HQ’s SainT shows that all issues have been resolved, including the running of 4MB games, like Metal Slug 2 – which works great! According to SainT, the hardware is now complete. Our excitement is set to maximum level!

source: Retro HQ

 

WIN: Atari Flashback 7 Classic Gaming Consoles

Attention peeps: We are giving away 2 x ATARI FLASHBACK® 7 CLASSIC GAMING CONSOLES!

Yep, you read that right, our good friends at Five Star Games have provided us two brand new Atari Flashback® 7 classic gaming consoles to giveaway to our awesome audience!

For your chance to win, head over to our Facebook giveaway and post your most retro gaming related photo in the comments section!

So what are you waiting for, go and snap your most retro gaming related pic and enter the giveaway for your chance to snag a cool console!

If you don’t know what the Atari Flashback® 7 classic game console is, then here is what you need to know:

The console features 101 built-in Atari 2600 games. These games include Frogger and Space Invaders, along with all-time Atari 2600 classics like Asteroids®, Centipede™Jungle Hunt, Missile Command®, and Pong, among many more. The console includes two wireless controllers, styled like the Atari 2600 originals, and two legacy (DB9) controller ports for optional wired joysticks or paddles for that nostalgic hit!

image source: Five Star Games